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South Hell Roblox Monsters
The game names the hunter Cartman. Ike is the figure you must not light up. Traps slow Cartman. They do not remove him.
Home / Monsters
The game names the hunter Cartman. Ike is the figure you must not light up. Traps slow Cartman. They do not remove him.
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| Cartman | Primary hunter | Patrols the school and charges players; running, broken glass and microphone noise draw him. | Hide in a HIDING PLACE locker and finish the shrinking-circle minigame; close a safe-room door; place bear traps, alarm clocks or fried chicken. | Basement, Maintenance Room (red-lit safe room), Bear Trap, Alarm Clock, Fried Chicken | 4 sources | 9 Nov 2026 |
| Ike | Flashlight jump-scare | Described by players as a creepy kid; shining the flashlight on him triggers a scream. | Do not shine your light on Ike | Flashlight, Basement | 2 sources | 9 Nov 2026 |
The teaching card HE HUNTS YOU says: “Cartman is coming? HIDE in a locker. Running is LOUD.” Walkthroughs add a patrol that becomes a charge. Running and stepping on broken glass pull him in. The line “He can hear your mic” appears in one wiki’s quotation of teaching text. The second wiki and Aprasi also discuss microphone noise. These are independent public reports, but none gives a measured detection radius. Player stories about whistling or breathing inside a locker are the same: one session, not a radius.
Counters that more than one page names: a HIDING PLACE locker with a shrinking-circle minigame, a closed safe room, a bear trap, an alarm clock, and fried chicken thrown to pull his attention. A catch costs one of three lives, drops the key you held, and sends you to the basement. The quoted sting is “Oh my God, they killed Kenny!” and the objective becomes “Pick up the dropped key.” Hiding in front of him can pull you back out of the locker. Results lines that count him are Times caught, Cartman in your traps, and Times you hid.
Ike is not the chaser. Shining the flashlight on him makes him scream. That scream is its own results line, “Ike screamed at you.” The teaching card and the monster notes agree on the rule: do not light him. Distance and how often he appears are not published. The rubber duck is his extra task, listed with items.
Can you kill Cartman? No page describes a kill. togame.io says there is no way to hurt him and that the win condition is the exit. The monster notes describe traps as a delay. I write “no kill; traps only hold him” with those two sources. Item how-tos are on items. Solo routing is on solo. Darkness is on the insanity page.


ROBLOX SOUTH HELL...Both fan wikis and Aprasi report microphone noise as a cue. None gives a measured distance or volume threshold.
No public page describes it. I leave that question open on the FAQ page.
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