South Hell Roblox Ending
The fourth key turns the screen red and tells you to run. The escape prompt appears in the basement after the last lock, and only if the door says it is open.
The fourth key turns the screen red and tells you to run. The escape prompt appears in the basement after the last lock, and only if the door says it is open.
| Field | That run | How I read it |
|---|---|---|
| Time | 15:34 | One session, not a par time |
| Keys you found | 4 | Matches the four-key objective |
| Times caught | 1 | Cartman catches |
| Cartman in your traps | 1 | Traps hold him; they do not remove him |
| Ike screamed at you | 1 | Separate from Cartman |
| Times you hid | 1 | Locker hides |
The same recording shows a popup “Badge Awarded - Escaped!” The public badge list names the badge I Escaped! I keep both strings. I do not know why they differ. The count and the 0.230 API winRatePercentage are on badges. Aprasi’s judgment is hedged: as far as anyone can tell, there is one escape and one ending. The solo guide also records a single results screen. That is one source plus one recording, not an official statement that hidden endings are absent.


SOUTH HELL Roblox Horror Game - FULL ESCAPE WALKTHROUGH & GUIDEGreen was fourth in the recorded run because it was the computer-lab key. The alert is tied to having all four, not to the color green.
The locked-door notes say the escape prompt exists at 4/4. Earlier counters do not show it.
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